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Date: Feb 12, 2012
Time: 08:30 PM
Comments: 10
Participants: 14
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Raid Lead
79 Posts
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Duo mode skirmishes are quite welcome to
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Kin Leader
1987 Posts
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And a welcomed change to the Clobber skill \o/
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Kin Leader
1987 Posts
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ooh lol
Watch out:
"Fil Ghashan The Orcs in the mess hall would never play dead. They also now realize that none of the other Orcs would either. So any Orc playing dead must not be an Orc! Kill it!" - Looks like minis using the lay dead method will not be able to any longer?
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Raid Lead
79 Posts
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Fortunately the running in together and mass aoe it will work
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Raid Consultant
987 Posts
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Looks like ALL jewellery will change. Luckily not the ones that have already been crafted, only the ones that will be crafted with the new type of recipes. So if you want something from the old recipes make em now! Below a pic of all the new jewellery 58+  Sol
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Kin Member
181 Posts
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Hrrrm shall have to compare and contrast as I was going to ask Ed to make me some stuff, need to see if I should wait or gogogo!
Hope I can still finish Vol. 1 of the Epic questline after the changes (and still get a horsie, hee.)
"Ardour and Glory gain an increase to in combat power regeneration." WOOOHOO!!!
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Raid Consultant
987 Posts
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The new stuff is better for champs, ofc, any change is in favour of champs always...
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Kin Leader
1987 Posts
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pfft
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Kin Member
181 Posts
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Don't make me poke you ineffectually with a stick, Sol!
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Raid Lead
79 Posts
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aww poor Sol other people have big crits to now
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Raid Consultant
987 Posts
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I dont care about big crits, I still do the most dps anyway  I just dont like it if they remove good stuff from the game, and spend all their time fixing one class while neglecting others.
Edited by
Sol
2 years ago
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Raid Lead
79 Posts
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From what i see they do not remove any stats and only slap on melee crit as an extra stat while in the spirit of multiple output you have versions with extra "power" stats ( at least with the loth60 gear ).
The only drawback i can see is that ill need to spend some flakes and shop around for very small upgrades due to the added stats but in the end no one gets worse stats from the new items.
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Raid Consultant
987 Posts
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yes Ill, thats exactly what I mean, for champions they only add stats. For Rks and wardens they remove the possiblity of crafting an awesome bracelet alltogether
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Friend of th...
156 Posts
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Guess being overpowered isn't all it's cracked up to be
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Kin Member
518 Posts
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Lore-master
* Continual Air-lore - Changes the skill to a toggle ability with a Power upkeep cost.
lol they best be improving the Air-lore skill then, as otherwise this will be as much use as a chocolate tea-pot!!
Edited by
Somal
2 years ago
Somal, lvl 65 Lore-master, Explorer Valgad, lvl 53 Rune-keeper, Tinker Athenduil, lvl 51 Warden, Woodsman Berrengrim, lvl 34 Burgler, Historian Svetlana, Lvl 7 Champion
6 Long Street, Bainburg, Bree-land Homesteads
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Raid Lead
79 Posts
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Air lore isn't that bad when you take the 4 blue set bonus in account. It just won't be something you will use for raiding. Edit: Care to trade for true heroics?
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Kin Member
518 Posts
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I've heard that the new air-lore skill we be 100% chance to reflect all common damage!!!
Sounds interesting, but how much common damage do tanks take nowadays in end game fights!?!
Somal, lvl 65 Lore-master, Explorer Valgad, lvl 53 Rune-keeper, Tinker Athenduil, lvl 51 Warden, Woodsman Berrengrim, lvl 34 Burgler, Historian Svetlana, Lvl 7 Champion
6 Long Street, Bainburg, Bree-land Homesteads
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Raid Consultant
987 Posts
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Thats not entirely true Somie, it has a 100% to reflect some dmg on any common dmg, and 100% chance to negate a small bit of the common dmg. Not that it would reflect all the dmg and negate everything  Sol
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